Tuesday, 22 February 2011

Using Inverse Kinematics in Flash


I decided to practise a more 'Cut Out' style of Flash, so after watching a few tutorials
on how to create the Inverse Kinematics Armature I created these very quickly
just to try. I'm not obsessed with dragons, this was just the first thing I drew
as it was just the movement I was interested in testing at this point.



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